Logged out

An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite.

Anyone can submit and amend any asset on the site. No automated scraping of products*.

The site was created in 2020 and is moderated by our awesome volunteer team and funded entirely by our Patreon supporters.

Thanks to all of your support! -PeanutBuddha PeanutBuddha Avatar
Attachment for asset

Tasque Manager 3D Model designed for VRChat!

--Model Specs & Features-- 17k polys 1 Material Full Body Tracking Dynamic Bones (jiggle physics for cloth, tail, hair, and whip) 6 Custom Facial Gestures Viseme Support Tail Sway Animation Thicc Size Slider Color Hue Slider Toggle Whip SDK3 (+ Unity 2019) Poiyomi Toon Shader

--Changelog-- 1.1.0 - Added Quest Fallback Avatar and scene, Added Banana toggle, Fixed minor texture issue on whip.

--Files Included-- Blender Raw File (2.93) Textures (PNG only, I don't have any layered files) Unity Package (2019.4.30f1) with Scene, FBX, animations, and effects. All setup and ready for upload!

--Instructions for VRchat PC--

  1. Make a new project in Unity (2019.4.30f1) and ensure platform build is PC
  2. Import latest VRCSDK3 - Avatars package: https://vrchat.com/home/download
  3. Import Dynamic Bones (1.2.1 or newer): https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743
  4. Import Poiyomi Toon Shader (7.2.41 or newer): https://github.com/poiyomi/PoiyomiToonShader/releases Import my provided .unity package
  5. Open Avatar.scene, from there you can login using the VRchat SDK, make changes if you want, then build & upload

--Contact-- Twitter: https://twitter.com/Shadsterwolf Discord: Shadsterwolf#8051

すみません、にほんご はなせません。(╯°□°)╯︵ ┻━┻

Click to expand description