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◆ Overview It was created to migrate the environment to Blender 2.8 and know how to use it. Production → [https://twitter.com/i/moments/1162921335393095680?s=13] This is an original 3D model in Unity Humanoid format that is intended for use with VRChat. -Several facial expressions that have been set. ・ There is a lip sync. ・ There are multiple blend shapes. -Dynamic Bone has been set. (Tail) * Eye tracking is possible, but it is not set because it penetrates. * During full body tracking, the right arm appears to others to move steadily. It doesn't seem to be visible to him. * There are places where UV development is messed up. Please be careful when modifying. (Especially joint ball) Production: Mikosaku ◆ How to use Before importing the unity package of this model, please import the following items. "VR Chat SDK" "Arktoon-Shaders" "Dynamic Bone (optional)" "Arktoon-Shaders (synqark)" 1.0.2.5 is used, but you can change it to your liking. https://packetbird.booth.pm/items/1027997

◆ Contents ▽ KD-R.unity package └KD-R.prefab └KD-R.fbx (17804polygon) └KD-R.png (2k size x 2 sheets) └Material etc. ▽ KD-R.blend (2.8) ▽ KD- R.psd (UV + color only) * The file name is different from the above. ▽ Caution.txt ◆ Regarding use / modification, etc. This model is produced mainly for use in VRChat. You can freely distribute it, use it on video works, and other platforms. You can also change the texture and modify the model. For details, refer to "README.txt", and if you still do not understand, please contact us. ◆ Difficult places such as copyrights, restrictions, disclaimers, etc. It is prohibited to make self-made remarks of this data, secondary distribution to others, and use for public world avatars. The copyright of this data belongs to Shimesaba Fisheries. We are not responsible for any damages, losses, or other disadvantages that occur using this data.