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Everything in the blender scene was created from scratch including the rig, No ARP or Rigify was used in this process, meaning no depenancies are required to load the scene.

The armature is set up with toggles for sfw or nsfw groin, FK and IK on the limbs, and Automatic Curling on the wings, tail and groin.

The armature also come with a Master root toggle so you can rotate the whole IK chain in the arms or wings like they were FK, and still pose them with IK active.

For clothing he comes with a basic loincloth, future tense armour, and casual vest and shorts (with midriff and bulge / tent variants)

The mesh comes with a few shape keys for facial expressions and a snout reshaper (if you prefer it angular or smoothly curving!). It is also possible to customize the colour of the eyes via the shading tab, it's set up with a group and notes for ease of use.


Changelog:

V2.0

Unity Prefab for VRChat avatar upload added

V2.1

Unity prefab updated to be Quest 3 Compatible


VRChat Avatar Stats:

Avatar Base Body tri count: 30,928

Avatar Total tri count: 69,909 (body + add-ons)

Comes with toggles for different sets of clothing

Comes with a 2D Radial Puppet to position wings, tail, toes and groin!


Requirements

Blender 4.0+

VRChat Requirements

Requires Unity 2022.3.6f1

VRCFury is recommended for optimization: https://vrcfury.com/

If you upload this avatar to your profile, MAKE SURE to set it to PRIVATE

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