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PeanutBuddha AvatarPeanutBuddha

An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite since 2020...

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6 hours ago
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This is unity's Humanoid format avatar data that is supposed to be used in VRC. Please read and understand the terms of use before making a purchase. [Terms of Service] (Japanese) https://drive.google.com/file/d/1JkecvdkQudJZ5bKCRVSJT2hJ2wajgzx7/view?usp=sharing

[terms of service] (English) https://drive.google.com/file/d/ 1Iiu9p-qlkcD8s4XJmofR-taP55-hzaL1 / view? usp = sharing

[Overview] ・ Approximately 12 types of shape keys ・ 6 types of pre-set accessories + 1 type of loop animation ・ quest support ・ Work with unity2019.4.29.f1. It supports SDK 3.0. -Shader uses Toon Lit in VRC SDK-Tail, ears, and still-tapping movements are all animations-There is a possibility that updates will be made without notice during August due to adjustments etc. -Although it looks a little different from the default, a PSD file for texture modification is enclosed. -Added a prefab of a normal red panda with the apron and cap always off. [Caution] ・ Refunds are not available. -Although it supports full tracking, it may take some time to track because the position of the waist bone is low. [Content data] ・ FBX ・ Texture image (PNG image) ・ PSD file ・ Unitypackage ・ read me (text) ・ VRM model data [Number of polygons] △ 5,038 If you have any other inquiries, please contact the author Twitter.

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