
Design your very own Canis Woof Avatar inside Unity using the SkinEdit V2 editor! No Photoshop or Substance Painter needed.
Inspired by character customization in Role Playing Video Games, it is literally the easiest way to customize your own avatar right now.
No need to worry about textures or files, the SkinEdit V2 editor handles everything behind the scenes.
Choose your colors, patterns, and accessories. SkinEdit configures them on your avatar automatically with all the right settings.
Feel free to join our Discord server to participate in our community of avatar owners and get additional support!
Getting Started
Requirements
This package does NOT come with a copy of Dynamic Bone or the Canis Woof Avatar. You should purchase these from their original creators.
Step-by-step Setup
1. To get started, follow the VRChat SDK3 Tutorial to set up Unity and your Unity project. It will tell you everything you need to do to set up Unity and the VRChat SDK.
2. When Unity and your Unity project have been set up with the VRChat SDK, download the required packages listed in the Requirements.
3. After downloading all the Requirements, start by importing the Dynamic Bone package into your Unity project.
4. After importing the Dynamic Bone package, import the Canis Woof Avatar package into your Unity project.
5. After importing all Requirements into the Unity project, you can finish the setup by importing the provided SkinEdit Canis.unitypackage package into your Unity project.
Customization
After completing the setup, you should get a SkinEdit popup that lets you check if the installation was successful, and also has a button that takes you straight to the SkinEdit editor!
The preview of your avatar in the Unity Scene will be low-resolution for the best performance while you are customizing. When you press Save in the SkinEdit editor, the full-resolution textures will be rendered so that you can inspect them in high detail.
Uploading to VRChat
When you are happy with your avatar, you should scroll to the bottom of the SkinEdit editor and press Prepare For Upload. That will prepare and optimize your avatar for uploading to VRChat and open the VRChat upload menu for you. Then follow the prompts on your screen to upload your avatar.
License
At this time I am only offering a personal use license.
This means that you can use this package to create and manage your own avatars, but you cannot take or fulfill texture/avatar commissions using this package.
If you are interested in some kind of commercial use of this technology, please contact me. You can make public/clonable avatars if the original avatar creator allows it, but the SkinEdit credits should not be removed.
For the full license agreement, refer to the included LICENSE file.
Support
If you are experiencing any problems or have trouble getting something to work, feel free to reach out to me and I will try to get back to you as soon as possible.
Feel free to join our Discord server to participate in our community of avatar owners and get additional support!