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Update history 2021/03/01 First edition distribution started =============== 0. Contents 1. Terms of use 2. Explanation 3. File creation environment 4. Model contents ====== ========== 1. Terms of Use The terms of use use the VN3 license. For details, please refer to "20210301120942vn3license.pdf" and "20210301120942vn3license_eng.pdf". ----------- 2. Description This is a 256-polygon version of the previously distributed mouse avatar. It is created assuming the use of avatars in VRChat, but you may use it for avatar use in other games, game production, etc. Please see "1. Terms of Use" for the usable range. ----------- 3. Modeling with the file creation environment Blender 2.79 Textures are created with CLIP STUDIO PAINT EX etc. There are two types of texture editing files, clip and psd, but the display of psd may differ depending on the software used. ----------- 4. Model contents △ 256 There is only one mesh and one material. The shader is UnlitWF shader for PC version  https://github.com/whiteflare/Unlit_WF_ShaderSuite/wiki The Quest version uses VRChat / Mobile / Toon Lit. When using the PC version, please download the UnlitWF shader from the above URL before or after importing the unity package of this model and import it or create a material with your favorite shader. We are also setting up with VRChat Avatar 3.0. Compatible with lip sync for VRChat. We have confirmed that it works to some extent for full VRChat tracking. Facial expression change by hand sign has been set for both hands (smile, eyes closed are divided into left and right, and others have the same facial expression for both hands.) -----------

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