


During the Golden Week period, 5/1 ~ 5/9 700 yen discount During the Golden Week period, May 1 --May 9, 700 yen discount is offered The original model "Frazier" is a 3D model that is supposed to be used in VRChat. It can also be used for VRM video distribution, etc. * This model is released under the VN3 License. Please be sure to read and understand these terms of use before purchasing as it is described below. * Due to its specifications, Booth cannot accept returns or refunds for downloaded products that have been purchased once. Please check carefully before purchasing. "Fragile" is a 3D model designed for VRchat use. It can also be used for VRM video distribution. * This model is released under the VN3 License. Please be sure to read and accept these terms and conditions before purchasing. * Booth does not accept returns or refunds for downloaded products once they have been purchased due to their specifications. Contents ・Fragile.fbx ・Fragile(Custom).fbx ・texture.png ・改変用clip/psdファイル ・Fragile.unitypackage ・Fragile_利用規約PDF ・導入方法.txt
・Fragile.fbx ・Fragile(Custom).fbx ・texture.png ・for alteration clip/psd file ・Fragile.unitypackage ・Fragile 3D Model Trms of Use_EN.pdf ・How to introduce.txt
Model specifications Model specifications Number of polygons 32060 Lip-sync 15 types supported Eye-tracking not supported Full body tracking supported Facial expression animation 7 Dynamic bone Number of set materials 5 Shaders used UTS 2.0.7 Number of polygons: 32060 Compatible with 15 types of Lip-sync Eye -tracking is not supported. Full body tracking supported Pre-set facial expression animation 7 Dynamic bone already configured Number of materials: 5 Shader used: UTS 2.0.7 How to introduce ・ Create a new project with unity in advance with VRCSDK2 Please import Dynamicbone (optional) UnityChanToonshader 2.0.7 of paid asset ・ Import unitypackage in this data folder ・ Open the scene already set in Hierarchy or D & D the Prefab data in the asset to Hierarchy and upload it・ Create a new project in unity and import the VRCSDK2 and Dynamicbone (optional) UnityChanToonshader2.0.7 as a paid asset in advance. ・ Import the unitypackage in this data folder ・ You can either open a scene already set in your Hierarchy or you can D &D the Prefab data in the asset and upload it to your Hierarchy
Terms of Use Terms of Use This model is released under the VN3 License. Please be sure to check these Terms of Use before you start using this model. It is considered that you have agreed to these Terms of Use at the time of purchasing this model [JP] https://drive.google.com/file/d/18sQd_w4Hv5GlHTc-h7S8mUrKnSv7k8OQ/view?usp=sharing
This model is released under the VN3 License. Please be sure to review these terms of use before you start using this model. By purchasing this model, you agree to be bound by these Terms of Use. [EN] https://drive.google.com/file/d / 11YiYpDTanS8GpOeNlgzd4oQaddvd-pa1 / view? usp = sharing
Update update 2021/3/30 Corrected the notation of the number of polygons 2020/12/11 Fixed the Avatar Descriptor Adjusted to hide the sleeves in the Custom version Adjusted to extend the arm straight in VR mode and full tracking 2020 / 12/3 Weight mistake correction 2020/12/2 Object scale change Bounty box adjustment Abolished UTS bundled License changed 2020/4/11 Handpose Animation changed 2020/4/3 ver0.02 2018.4 .20f1 compatible prefab model wing material added wing_emission Corrected the value of dynamic bone of prefab model 2020/3/25 ver0.01 HeadUV clip / psd layer name correction
Discord This is a discord that allows you to receive the latest information on avatars. Avatar purchasers For those who are interested or are considering purchasing. The purpose is to interact with other users or share technical information.