Logged out

An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite.

Any human can submit and amend any asset on the site. No automated scraping of products*.

All content is moderated by our awesome volunteer team and created by a solo developer since 2020.

Thank you to our Patreon supporters and everyone who has submitted assets and amendments to our site.

Attachment for asset

"Anomalocaris" v1.21 This 3d model is supposed to be used in VRChat. It's set up as a Humanoid avatar.

Contents:

  • Unity Package
  • an FBX file
  • a set-up scene file
  • animations, maps, and materials
  • readme.txt

Model Info:

  • Polygons: △31250
  • Materials: 4
  • Shaders:
    • eye: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather
    • fossil: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather
    • panel: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping
    • skin: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping

Avatars 3.0 employed.

Lip sync is supported.

Moving animations are set up.

In the Action Menu you can make the avatar look boiled.

Import VRCSDK3-Avatars and UnityChanToonShader2.0 to your Unity project before importing the unitypackage.

"HAKUHYO" Logo in Maps

I put "HAKUHYO" logo as my signature in the maps, so please do not erase the logo. In case of need, you may re-locate, rotate, and proportionally scale the logo down to 50 px at the smallest.

Feel free to contact me if you have any questions.

Have fun! Sep. 19/2020 せるれせんす

¥500.00*
Booth
*prices are an indication only and may be outdated
Submitted by GyroTech