


"Anomalocaris" v1.21 This 3d model is supposed to be used in VRChat. It's set up as a Humanoid avatar.
Contents:
- Unity Package
- an FBX file
- a set-up scene file
- animations, maps, and materials
- readme.txt
Model Info:
- Polygons: △31250
- Materials: 4
- Shaders:
- eye: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather
- fossil: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather
- panel: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping
- skin: UnityChanToonShader/NoOutline/ToonColor_DoubleShadeWithFeather_TransClipping
Avatars 3.0 employed.
Lip sync is supported.
Moving animations are set up.
In the Action Menu you can make the avatar look boiled.
Import VRCSDK3-Avatars and UnityChanToonShader2.0 to your Unity project before importing the unitypackage.
"HAKUHYO" Logo in Maps
I put "HAKUHYO" logo as my signature in the maps, so please do not erase the logo. In case of need, you may re-locate, rotate, and proportionally scale the logo down to 50 px at the smallest.
Feel free to contact me if you have any questions.
Have fun! Sep. 19/2020 せるれせんす
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