


The Solikari are a reptilian/lizard esq species living in a sci-fi realm.
While this avatar was intended for VRChat, it can be used in other applications if you choose to do so.
This is a digital product, thus it is not refundable.
Any updates and discounts will be posted on BlueSky: @skygunnar.bsky.social
Package Includes
Blender file containing the body and attire meshes
FBX files
Krita files for textures, body and attire
Clip Studio Paint files for textures, body and attire
Substance 3D Painter files for textures, body and attire
Individual texture files for use in different programs
Unity Package for the Avatar
Documentation/Manual for the Avatar
Requirements
This avatar uses the Poiyomi 9.0.57 shader package for Unity (Poiyomi Shader Package)
VRChat Creator Companion and/or VRC Avatar 3.0 Package
Blender 3.6.1
Knowledge and Navigation of Unity and the VRC Avatars 3.0 Package
Avatar Details
This model is NOT Quest Compatible.
Avatar uses the digitigrade armature layout for VRChat
Currently, there are 16 head fin options, 8 for the top and 8 for the sides
Currently, there are 7 tail fin options
Attire includes a jacket, shirt, footwear, and 2 different styles of pants
5 premade body textures
4 different body patterns to choose from
Contains 2 different attire options for top and bottom clothing
3 premade textures for each clothing option
Adjusted VRChat prone pose, crouch pose, and AFK pose
Radial puppets for tail control
Extra options and settings for face expressions
Contains avatar presets with a Performance rating of: MEDIUM
Contains avatar presets with a Performance rating of: VERY POOR
Do's and Don'ts (TOS)
YES!
Allowed to commission new textures for the avatar and included clothing (both parties need to own the avatar)
Allowed to commission new/additional clothing and/or accessories for the avatar (both parties need to own the avatar)
Allowed to create and sell new texture(s) for avatar and included clothing
Allowed to create and sell new/additional assets for the avatar, such as accessories and clothing
Allowed to modify the avatar's body and included clothing meshes for personal use
Allowed to commission changes to the avatar's body and included clothing meshes for personal use (both parties need to own the avatar)
Allowed to use the avatar in applications other than VRChat
NO!
Do not modify the body mesh of the avatar and sell it as your own
Do not modify the clothing meshes included with the avatar and sell it as your own
Do not use the avatar for commercial purposes
Do not resell or redistribute the avatar and its contents
Do not exclude any credit to the creator of the avatar
This avatar is not to be used for hateful purposes, anything that is viewed as offensive, or with intent to cause harm
This avatar is not to be used in any sort of NFT
This avatar and its assets are not to be shared
If there is something you are unsure of, ask!
Update Notes for V1-2
3/3/2025
Technical Changes Blender:
Slight position adjustment for twist bones for arms
Bone weights redone for face bones
Face gestures and visemes have been redone
There are now only 2 armatures, one for exporting for VRC and the other with inverse kinematics and face bones. The armatures are similar with the only difference being the handles for the kinematics and the face bones
Technical Changes in Unity/VRC:
Added radial puppets for tail control
Updated expression wheel
Added face expressions to choose from after toggling off triggering face gestures with hands
Added face expression intensity for non-hand gesture face expressions
Redone the Animator Controller for avatar’s FX Layer
All the avatar’s expression settings are contained under a single menu item in case for users adding items via VRC Fury
Added Physbones for toes
Added a scene containing various premade models to use/modify with body features contained in a single body mesh but no swappable body features, providing a Medium Performance rating
Added a scene containing a single premade model with no body feature options
Added a scene containing a single avatar model with most features being swappable: head fins, side fins, tail fins, and body patterns
Added a scene containing 5 model variations of each body pattern with swappable body features
Removed custom animation when sitting in world chairs
Slight adjustments to Expression Parameters and Menus
Animations for body feature swapping and attire swapping have been redone
Visual Changes/Additions:
Added 4 additional side head fin options
Added 6 additional top head fin options
Added 5 additional tail fin options
All body patterns have an additional color
Added an extra body pattern
Normal maps for scales have been redone
Texture and mesh shape for eyes have been redone
Toe claws have been shortened
Misc:
Editing files for textures have been rearranged and redone
Premade body textures and texture maps redone
Body texture is now a texture atlas, containing most body feature textures in their own quadrant with extra space for any additional/personal modifications
Contact and Support:
While support will be provided, I cannot guarantee it in a timely manner, so please be patient and I will get to any questions and issues as soon as I can!
You can contact me via:
Discord - skygunnardrawbs
BlueSky - @skygunnar.bsky.social
Twitter/X - @SkyGunnar
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