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An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite.

Any human can submit and amend any asset on the site. No automated scraping of products*.

All content is moderated by our awesome volunteer team and created by a solo developer since 2020.

Thank you to our Patreon supporters and everyone who has submitted assets and amendments to our site.

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It is an original 3D model "Elgit" that is supposed to be used in VRChat. I made it with a lively image of a beast boy. * If you have a version earlier than V2, you can use V2 for free. ◇ Terms of Use ◇ The right to use the target content will be sold. The content can be modified and used on any media. However, the following is prohibited. -Make it available to others and block the sales of authors. -Give the content itself a political, religious or antisocial message. Others ・ The author is not responsible for the content or any disadvantages that occur. ・ The usage right cannot be transferred to another person. The explanatory information for this license is as follows. https://gitlab.com/towelfunnelvrc/towel-license/wikis/ (Towel license sale version 0.9) ◇ Before introducing unitypackage ◇ ・ Import VRCSDK, Arktoon-Shaders, DynamicBone (optional) and then import ◇ Contents ◇ ・ Ergit_V2.unitypackage ┃┣ ・ AvatarScene Scene file where the set-up model for VRChat upload is placed ┃ ┣ ・ Models folder ┃ ┃ ┃ ┣ ・ Ergit_V2.fbx ――Normal 3D model file ┃ ┃ ┃ ┗ ・ Ergit_V2_Parting.fbx ―― 3D model file ┃ ┣ ・ Animations folder ―― Animation for Animation Override ┃ ┣ ・ Materials folder ―― Material ┃ ┗ ・ Textures folder ―― Texture ・ Body.psd ―― Layered texture data ◇ Update history 2020/06/03 V2.1 ・ Unity2018 compatible ・ Correct / adjust weight ・ Adjust main texture ・ Adjust material ・ Add metallic map ・? ?? ?? Add bones to

¥2000.00*
Booth
*prices are an indication only and may be outdated
Submitted by GyroTech