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PeanutBuddha AvatarPeanutBuddha

An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite since 2020...

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9 hours ago
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It is avatar data corresponding to the Humanoid format of unity assuming use in VRC. Please read and understand the terms of use before making a purchase. [Terms of Service] (Japanese) https://drive.google.com/file/d/1ukdaUkCRnk6zON4DU_v69lJ_946SHP7g/view?usp=drivesdk

[terms of service] (English) https://drive.google.com/file/d/ 1c8oRfKvczsfF5X7stiFVKvSBFsCaXFiR / view? usp = drivesdk

[Overview] ・ 5 types of set facial expressions + 1 type of loop animation ・ Dynamic bones set ・ Unity-chan toon shader Ver.2.0.8 used ・ Working with unity 2019.4.31 Only SDK3.0 supported The expression can be operated with the left hand. The method of changing to both hands is also enclosed in the text. -Avatar performance on VRChat is [medium]. ・ There is a possibility that updates will be made without notice during December due to adjustments. [Caution] ・ Refunds are not available. -VRM model data and quest compatible data look different from the VRC assumed model due to the shader. [Content data] ・ FBX ・ Texture image (PNG image) ・ PSD file ・ Unitypackage ・ Introduction method (text) ・ VRM model data [Number of polygons] △ 10,756 [Hashtag] Please contact the author Twitter Mobiri @mobili_p

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Submitted by GyroTech