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PeanutBuddha AvatarPeanutBuddha

An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite since 2020...

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Prerequisites

The material is using the Furality Somna shader. It does not work without it! Download it from

https://furality.online/ and import it into your project.

Installation

Click and drag the "Furality Somna Prefab" onto your "Hoodie Prefab" object on your avatar.

The prefab has to be either a child of the hoodie object for it to work.

Where to find hoodies

Check out my Gumroad, a lot of avatars are supported!

Credits

Furality assets (c) Furality

Hoodie design (c) Morghus

Customization

The hoodie textures were made using the UCUPaint addon in Blender. Open the included blend file and if you're familiar with UCUPaint it should be straightforward to edit.

If you need to bake the emission map again, connect the "Emission Baking" shader node to the material output and then bake the "Furality Somna Baked Emissions" texture again.

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