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Create toggles for VRChat Avatars the easier way

Creating toggles for avatars in VRChat was always pain. Add an expression parameter, append that to the animator controller, create animations and states, etc.

I decided to simplify and automate that process, because all input is error. That extension for Unity lets you create toggles by only using a single UI. The other stuff is automated.

Note: This unofficial Unity extension is not associated with VRChat. It's purpose is to simplify the process of creating toggles.


What it does

  • Adds a new parameter to the expression parameters of the selected avatar.

  • Adds that parameter to the animations controller (aka. fx controller).

  • Creates two animations (on/off) that enable and disable the selected object at your avatar.

  • Generates an animation layer with all needed states and tranisitions.

  • Adds a toggle to the expression menu.

  • Also: Lets you easily create submenus.


How to use it

Make sure you are using

  • Unity 2019.4.31

  • VRCSDK3

  • Avatar 3.0

With those requirements, simply import the unitypackage into your project.

The extension adds menu entries to the GameObject menu and Tools menu on top. The GameObject context menu is also accessible on objects in a scene.

Toggle Creator

  • Avatar: Your avatar.

  • Accessory Object: The object on your avatar you want to create a toggle for.

  • Toggle Name in Menu: The name of the toggle button that will be displayed in your expression menu.

  • Parameter Name: Chose an internal name of the expression parameter. (default: Same as Toggle Name)

  • Expressions Menu: Select the part of the Expressions Menu you want the toggle button in. (You can also create a new submenu for better organisation by expanding the "Create new Submenu" section below.)

  • Folder for new Animations: Select a folder from your Assets library (drag'n'drop also works). The two toggle animations will be saved in that folder.

  • Default State: Whether the toggable object will be shown or hidden when you load your avatar.

  • Save State: The state of the toggle will be saved, even when reloading your avatar.

Toggle Remover

  • Avatar: Select the avatar you want to remove a toggle from.

  • Parameter to remove: Select the (bool) parameter you want to remove.

  • The next part is just information about elemets found that are linked to that parameter (animations, animator states, menu entry, etc.)


Current limitations

  • Creates only bool toggles (no blendtree support)

  • Adds animations for only one object


Future plans

Currently I consider that piece of software as early version and not feature complete. Here are some improvements I want to make and features I want to add:

  • Improving input validation

  • Easier folder selector for animations

  • Also add other objects, blendshapes, etc. to animations

  • Generate blendtrees

  • Manage all expression parameters and their animator states

  • Organize expression menus

Click to expand description
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kuxx
2 years ago
doof
terminalx
3 years ago
Please make this compatible with the VRC Creator Companion, VRC fury breaks, and everything else doesn't work
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_Lonely_king_
3 years ago
Leaving a comment to inform the creator and people who use this. Toggle assistant Isn't compatible with the current version of gogo loco. Hand toggles and head toggles become local only when using them on the new version.
cjgamers1995
3 years ago
i want to ask about this assist bc mine wont work even download new version i think its updated rn i will check it
Nightslayer
4 years ago
is there a way to make the avatar hold the toggle like for example a bat
Nightslayer
4 years ago
ThatGr3mlin
5 years ago
I only ever got this to work on 1 avatar. I select the avatar and half the menu disappears. pretty sure it's something I'm not setting upright I'm just not sure what so if anyone has experience with it let me know.
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#a271Created by HoneybeeSorceress
4 years ago
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#5918Created by Nightslayer
4 years ago
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#6883Created by
cjgamers1995

3 years ago
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Submitted by Shatter