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An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite.

Anyone can submit and amend any asset on the site. No automated scraping of products*.

The site was created in 2020 and is moderated by our awesome volunteer team and funded entirely by our Patreon supporters.

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A large and cute eel avatar designed for use with VRChat. Character design: Flow (Twitter: https://twitter. com / hukuro_unagi) Normal version: Contains an animation that opens your mouth wide with a rock'n'roll hand sign, and drools with a thumbs-up hand sign. Shadow version: Contains the ability to open your mouth wide with a handgun hand sign, or disappear and dive into the shadows with a rock and roll hand sign. This is useful when you don't want to get in the way of AFK or photography, or when you have an item and it's hard to see because it's buried in your hand. In a world where you can jump, you can collider jump straight up while giving a thumbs-up hand sign. If you continue to move forward, it will accelerate diagonally forward and downward. (Stable flight with this avatar requires full tracking.) (Although it is not impossible to fly on the desktop or VR, if you hit it repeatedly, it will bounce back. Therefore, you can jump at intervals or move forward a little. Techniques such as moving in a timely manner to erase inertia are required.) ・ Modifiable ・ Quest support except for dynamic bones ・ If you want to set pedestal, public setting, avatar clone permission setting, redistributing, etc. please. ・ Full tiger support ・ Approximately 2200 polygons each ・ Lip sync support (shape key name is MMD compliant) ・ Blinking and some facial expression differences ・ To shake the body and tail, purchase a separate dynamic bone and import it before loading the scene Please note that it may not work due to version update of Unity or VRChat. -Also, please note that it may not work properly in certain worlds. ・ If you have any other questions, please contact my Twitter account. 2020/4/4 Due to the version upgrade of VRChat, the vertical collider jump became unstable.

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*prices are an indication only and may be outdated
Submitted by GyroTech