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Kita'vali Bandana

FBX file with bones so it works with FBT and moves with the model properly

under 300 polygons perfect for optimized avatars

to apply you can use any unity plugin for accessories on avatars such as this (only tested on this however it should work on anything similar)

instructions: open package in desired unity project go to applyaccessories tab put in your avatar then the bandana then hit apply

Disclaimer this model is made with the feathers on the chest enabled, you can have it enabled with them off but it will float. this may be fixed in a later update if i am to add another blendshape for that specific thing(highly likely)

there is a blendshape to disable the bandana if needed