
ANISHTER【Original 3D Model】 Creator: 尖-togari-
Corpse devourer of the stars.
This is a fully scratch-built 3D model designed for VRChat. As a bonus, Quest standalone data and a VRM version are also included. However, please note that there may be minor foot-related issues when used in an HMD environment, so use at your own risk.
The model can also be used for streaming and content creation, but please be sure to read the product description and terms of use below. Please note that refunds and returns are not accepted after purchase.
■ Menu Features (※PC Only)
- Tail up/down
- Ear deformation (3 types)
- Tongue PhysBone Toggle
- ContactReceiver Toggle
- Sleep Face toggle
- Eye variations (Layer A / Layer B / B_Alpha※) ┗ 18 total variations (A9 + B9)
- AudioLink※
- Color change※
- APL pose menu ┗ 13 total poses (Stand 4 / Sit 5 / Sleep 4) (Note: This model is primarily designed for PC use. When used on Quest (Android), poses may behave unexpectedly.)
■ Recommended Environment
- PC : 〇 Supported
- Standalone Quest (Android): △ Partially supported
- VRM (Cluster): △ Partially supported
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This model was created using Unity 2022.3.22f1, so it may not work correctly with earlier versions. Additionally, if your VRChat SDK version is earlier than 3.10.1, you may not be able to upload the avatar.
This product uses both【lilToon】【Modular Avatar】【Avatar Pose Library】. Please download them in advance from their official websites. If you are unsure how to use Modular Avatar, refer to its official tutorials.
【lilToon】 https://lilxyzw.github.io/lilToon/
【Modular Avatar】 https://modular-avatar.nadena.dev/ja
Additionally, this product is set up with VCC, including PhysBones and other settings. After importing the UnityPackage, simply drag the Prefab into the scene to begin using it immediately.
Below are the details and the Terms of Use.
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■ Included Files
- ReadMe
- Texture(PNG+PSD)
- FBX (Created in Blender ver. 5.0.1)
- VRM
- UnityPackage
■ Avatar Specifications
- Polygon : 3,9320
- ShapeKey : 88
- Hand Sign Expressions: 6 on the right hand + 6 on the left hand (*If facial expressions on the left hand do not respond while using an HMD, make sure your right hand is in the "Natural" gesture before moving your left hand.)
- MMD ShapeKey 〇
- LipSync 〇
- EyeBlink 〇
- SDK3.10.1 〇
- PhysBone 〇
- VRM 〇
- Full Body Tracking (6-point): ✔ (*When using full-body tracking, the avatar may clip into the ground while sitting. It is recommended to combine it with OVR or similar tools for better results.)
【Additional Notes: Regarding “Eye Ball” in the MENU】 Due to the structure of the avatar, if you operate a different Type while one of them is still ON, only the same texture pattern will appear. Be sure to turn OFF either TypeA or TypeB before switching.
【Additional Notes: Regarding “MMD ShapeKey”】
- When used in VRChat, it may not function properly depending on the world.
- Issues may occur if MMD is played while the “ContactReceiver” menu option is turned ON.
- Issues may occur if MMD is played while the “SleepFace” menu option is turned ON.
- MMD ShapeKey is provided as a bonus feature. Please note that issues related to this function are not covered by support.
■ Terms of Use
- This product grants usage rights only. The copyright remains with 尖-togari-(猫白々MAOPAIPAI).
- The creator is not responsible for any trouble caused by the use of this product.
- The terms may be changed, distribution may be suspended, or usage may be prohibited without notice.
- Full details are available at the link below (refer to VN3). Please read it carefully before use.
【VN3 Terms Document】 https://docs.google.com/spreadsheets/d/1ENega3lKS2l2ndNbV8CXuoymSYridNw3WMmp2hpKDas/edit?usp=sharing
■Contact Form [JP] https://x.gd/3JVc3 [EN] https://x.gd/utaO3
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Creator: 尖-togari-(猫白々MAOPAIPAI)
【Contact Information】 Twitter(X) : @ToMaoPai or @BakenoGawa ★Preferred : tomijixxxx@gmail.com
<Update History|Old↑↓New> 2025.6.28 Release[Ver0.1] 2025.7.10 Update [Ver0.2]
- Corrected the spelling of TypeA-06.
- Made minor adjustments to the textures.
- Added a note about "EyeBall" in the MENU to the description.
- Added EyeBall patterns to the hand sign expressions in the VRM. 2025.7.12 Fixed an issue with the Quest materials.[Ver0.2.5] 2025.7.28 Added a parameter to Menu > Change Ear. [Ver0.3] This allows compatible accessories to morph along with ear transformations. 2025.9.28 Update [Ver0.4]
- Fixed an issue where the arms would clip into the body during the Idle pose.
- Added a dedicated motion for AFK.
- Updated the VRM as well, just in case. 2025.10.6 I adjusted the materials.[Ver0.4.5] 2025.12.4 Update [Ver 0.5]
- Fixed an issue where the armature bone name “Spine” had been mistakenly set as “Spain.”
- Adjusted the Quest material so that the Emission now lights up correctly.
- The VRM data has also been updated accordingly. 2026.3.27 Update [Ver 1]
- Corrected the names of the FBX and Prefab from “ANISHTAR” to “ANISHTER.”
- Adjusted the face normals.
- Adjusted the View Position.
- The tongue is now visible in first-person view when extended.
- Adjusted the ColorChange Blend Tree.
- Added MMD ShapeKeys.
- The right-hand Open hand gesture has been changed from "SleepFace" to "DefaultFace."
- Modified SleepFace so it can now be toggled via the menu.
- Added a toggle menu for the tongue PhysBone (default is OFF).
- Added a ContactReceiver that changes facial expressions when the head or nose is touched.
- Added a Contact toggle menu (default is OFF).
- Added APL. The pose contents are almost the same as GROW.
- The VRM data has also been adjusted. (Some facial expressions have been modified.)