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An open-source, not-for-profit community project to document, tag and categorize every asset for VR social games such as VRChat, ChilloutVR and Resonite.

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The site was created in 2020 and is moderated by our awesome volunteer team and funded entirely by our Patreon supporters.

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My own re-creation of the VRChat Lexidoll base (which is based off the Nanachi for Made in Abyss)!

Original model: https://skfb.ly/6CFZM

Substance Painter file compiled by Scraner.

Includes a fully rigged armature with eye tracking and shape keys for talking. There's a vast selection of shape keys to tweak your body and facial expressions! Add them to a custom gesture to give yourself some more expressions while playing. Overlap shape keys to experiment and find something you like.

The face is fully rigged for any kind of animation or expressive shape keys you want to make.

The Unity package has prefabs to drag, drop, and use without hassle! A selection of emotes are already assigned to gestures using a custom override.

Flat textures and .PSD files with colored folders for easy texturing!

The Poiyomi shader is included and recommended for this model. Make sure to install the shader's custom package first.

Be sure to check out Poiyomi's Patreon! https://www.patreon.com/poiyomi/posts

This base uses the Dynamic Bone asset: https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743

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